

Honestly, the only reason Godfrey might not see play is that Warlock has too many good cards to include in their good decks. He has Defile’s effect, which is already amazing at setting up board clears, but he doubles it, and leaves a 4/4 body on the board. Godfrey is -2/-2 smaller but can deal much more damage to the board. Abyssal Enforcer was a seven mana 6/6 that dealt three damage to the board and was often run. Warlock is already a tier one class and Godfrey is probably the best card in this expansion. I don’t really understand why Lord Godfrey was printed. Once again, this is something that will change as more cards are printed, but even now she can be used to, say, draw two Obsidian Statues in a Priest deck, or draw a Void Lord and Amythest Spellstone in Cubelock. The biggest problem with Countess Ashmore is that there aren’t a lot of Rush cards in the game, and there aren’t too many good Lifesteal cards. In fact, people included one copy of Coldlight Oracle just to make The Curator draw more cards. The Curator was run because any card that gives you a body and draws you three cards is powerful. Countess Ashmore allows you to tutor up three cards from your deck, much like The Curator did. This is another example of a card that might not be immediately relevant, but will have long lasting effects on the meta. It’s a huge advantage to know if they have a board clear, spot removal, or a big drop that you have to handle next turn. Few cards in Hearthstone allow you to actually see your opponent’s hand. However, more than that Chameleos can just chill in your hand and give you information about what the opponent is holding. In general, your opponent will be running good cards, meaning Chameleos will generally turn into cards that help you.

I honestly think that he fits in pretty much any Priest deck. ChameleosĬhameleos is another card that isn’t meta defining but is important to craft. If you plan on playing Mage any time soon, craft this guy. This is a must play and must run for any Mage deck, period. In fact, Arugal is so good he can just be dropped turn two against certain decks that don’t have a good way to remove him. Even if you aren’t running a minion based mage, the ability to drop Arugal and then drop a card draw spell and just flood your hand with minion value is too much to pass up. Being able to clone the cards you draw is nuts. This is one of the best Mage legendaries ever printed.

Any card that gives you a huge bonus for building your deck in a certain way (like Reno Jackson) usually sees some play, so I think crafting both of these legendaries is a good investment. However, this will change as more and more expansions get released and I personally think that their effects are powerful enough that we will see tons of odd and even decks at the end of this year. There just aren’t enough cards in the meta to really justify running an odd only or even only deck. I don’t think that Baku the Mooneater and Genn Greymane will be used in many meta defining decks in the next few months. For those, check out our guide to the best cards in The Witchwood. Second, we didn’t include any rares or commons in this article. Instead, we focused on legendaries that have the greatest possibility to be used in powerful decks throughout the entirety of their two year standard rotation. First, these legendaries won’t necessarily be great immediately. So now the question becomes, what should you spend your dust on? To help you out, we made this guide to what we think are the best legendaries and epics in The Witchwood.Ī couple rules before we start. All the cards for Hearthstone’s new expansion, The Witchwood, have finally been revealed.
